Tuesday, January 25, 2011

Animals are rigged and skinned... and the blob is awesome!

Sunday, January 23, 2011

Textured animals











Progress

In our test Arena to date:
-- a few particles
-- 1 animated character
-- a piece of the HUD (including functional health system)
-- and a lot of programming
_ player controller
_ AI pathing
_ basic attacks

Tuesday, January 18, 2011

Dr_Animation




"Freeze, you cute little lab experiment!"





















I rigged it so that in the future we can animate secondary motion in his nose, hair, and back pack.

I also added a joint so the Dr. can spin his stun weapon like a gun-slinger!

Monday, January 17, 2011

Brandon Lin's Down time.

According to Lead Director of Gerrymander Games.
[11:26:32 AM] Brendon FitzGerald: you can model some too if you want
[11:28:21 AM | Edited 11:30:10 AM] Brendon FitzGerald: machines / computers (1 unit wide from the wall. max 2 units tall. they can be imaginary machines that the guys in the lab were experimenting on... hell they could be boxes with lights really. as long as they look interesting)
[11:28:30 AM] Brendon FitzGerald: potted plants
[11:28:39 AM] Brendon FitzGerald: NO PLANES
[11:28:48 AM] Brendon FitzGerald: tarped shapes
[11:29:03 AM] Brendon FitzGerald: .... those would be mystery machines under cloth
[11:29:30 AM] Brendon FitzGerald: all of these cannot exceed 1 unit from the wall, but can be as long as possible.
[11:29:46 AM] Brendon FitzGerald: try to keep most of them 1.5 tall, and 2 max
[11:30:32 AM] Brendon FitzGerald: alarm machine

Sunday, January 16, 2011

Stun Gun Textured


Due to the distant veiw of the this prop element game. The color scheme as been simplified. Instead of the entire gun being regonizable utilities assembled uniquely together, half of the design elements are sumed up as abtract scraps of metal bolted together.

Textured Dr DNA


Testing out a new style right on the finished product itself, it is from the main character, the team has decided,the design element would branch out from.

Saturday, January 15, 2011

frilled Lizard Turnaround

More Interface

Some line art for the interface.
I kept the life bar and points the same aside from accessories, except one will have lights and one will have numbers.

Here's the timer. I'm wondering how I should do the wiring that connects all the pieces. If we keep the ratio set, it shouldn't shift too much?

And some ideas for the power ups. The four bolts for the area stun, but if you think that's too large, we can do the single bolt perhaps? And then the hour glass and the Dr's face for 1-ups.You guys have any ideas for color schemes?

Dragon





Dragon, a victim of Lab Tests?
UPDATE Since 1.15.11 at 1:41PM: dragon adjustment.
UPDATE Since 1.15.11 at 2:05PM: another dragon adjustment.
UPDATE Since 1.15.11 at 4:14PM: dragon turnaround.

Friday, January 14, 2011

Frilled Lizard concept


with this particular enemy, the ai associated with this a target darting from one wall to the next. With Speed and melee act skills, and the visuals of a lab test victim. These are the first 5 concepts with 1 color scheme to tag along.

Rabbit Turnaround


Here is the turnaround of the rabbit.

Interface


Quick mock ups for layout and such.

Creature_models


Blob










Dragon










Lizard










Rabbit Monkey combos














Rabbit











Monkey!
Master Blaster!

Wabbit Sesson




Consistent with the torso of the monkey and all other animals, the rabbit is also a victim of lab experiments. Here are a few variations.
UPDATE Since 1.14.11 at 12:39PM: Simplified Model.
UPDATE Since 1.14.11 at 6:17PM: Simplified Model draw though of thigh.

Stun and trap Gun Adjustment


Here is a minor adjustment to the gun. The materials that were described before to represent the shapes will be scratched out and replace with obscure metal parts that are bolted or welled together.

Wednesday, January 12, 2011

Monkey turnaround

Stun and Trap Gun Version two



Now with the edges rounded with lively strokes the gun had more of a hand gun proportion.
UPDATE Since 1.12.11 at 7:08PM: Simplfied gun.

The Dr_progress




Done











Almost there!






















Coming along











Stun and Trap Gun


Here is the Stun and Trap Gun for the Scientist, concept is of a slapped together weapon at the spark of the moment.

Monkey and props



Here is the lab tested monkey and a few props that resembled the "D:" face. Gun is coming up.