to Discover the style of the whole game we started with the main character the branch everything else out from there.
UPDATE Since 1.6.11 at 8:45PM: Three more scientists added.
UPDATE Since 1.6.11 at 9:30PM: Six more scientists added.
UPDATE Since 1.6.11 at 11:30PM: ten more scientists added.
UPDATE Since 1.7.11 at 1:05PM: eight more scientists added.
UPDATE Since 1.7.11 at 1:26PM: Three more scientists added.
UPDATE Since 1.7.11 at 1:31PM: Three more scientists added.
-Glasses
ReplyDelete-gloves
-pathetic
-simple shapes with texture detail
I am sorta digging the fist one... minus the alien face and hair that would need an alpha plane (modeling and material comment).
ReplyDeleteYeah, the first one has some potential. Just remember that all those small details are gonna get lost in game, so keep it simple!
ReplyDeleteagain the first one calls to me (of the new batch). He is rather ghostbuster-ish... which I like.
ReplyDeleteBut I miss balding scientist.
I'm kinda liking the energy pack idea!
ReplyDelete7, 8, and 12 have a lot of personality. I am personally leaning towards 12!
ReplyDeleteLets try to avoid detailed mouths, chin dimples, cheek folds, or any other type of detail unless it is PURE TEXTURE.
...and I think a lab coat like in 4 and 15 should be mandatory (personal opinion based on the facts that it is instantly recognizable as "scientist").
The fight between 17 and 19 is going to be fierce!
ReplyDelete10 and 19 are easily my favorites. 10 mostly for the head, but 19 is just all kinds of fun.
ReplyDelete